Contrasts in student engagement, meaning-making, dislikes, and challenges in a discovery-based program of game design learning
- 27 February 2011
- journal article
- research article
- Published by Springer Science and Business Media LLC in Educational Technology Research and Development
- Vol. 59 (2), 267-289
- https://doi.org/10.1007/s11423-011-9191-8
Abstract
No abstract availableKeywords
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