Abstract
: Software systems are not just mathematical structures. The majority are also cognitive artefacts that rely on the ability of their users to understand and interpret information provided via an interface, and to act on that information using actions provided by the system. The design of an interactive system must thus account for both the technical requirements of the given domain, and the cognitive abilities of the user. However, the disciplines involved (computer science and psychology) traditionally operate with quite different methods and techniques, making it difficult to integrate their respective insights into system design. This paper reports on work that is creating a framework for interaction that encompasses both the description of complex software systems and the cognitive resources needed to operate those systems. An interface for supporting gestural interaction is used to illustrate the approach. The paper concludes with an assessment of the prospects for this kind of integrative modeling and sets out key areas for future progress.

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