Quadrilateral mesh simplification

Abstract
We introduce a simplification algorithm for meshes composed of quadrilateral elements. It is reminiscent of edge-collapse based methods for triangle meshes, but takes a novel approach to the challenging problem of maintaining the quadrilateral connectivity during level-of-detail creation. The method consists of a set of unit operations applied to the dual of the mesh, each designed to improve mesh structure and maintain topological genus. Geometric shape is maintained by an extension of a quadric error metric to quad meshes. The technique is straightforward to implement and efficient enough to be applied to real-world models. Our technique can handle models with sharp features, and can be used to re-mesh general polygonal, i.e. tri- and quad-dominant, meshes into quadonly meshes.
Funding Information
  • Division of Computer and Network Systems (CCF-0541402CNS-0751152CCF-0528201OCE-0424602CNS-0514485IIS-0513692CCF-0401498OISE-0405402CNS-0551724)
  • Division of Computing and Communication Foundations (CCF-0541402CNS-0751152CCF-0528201OCE-0424602CNS-0514485IIS-0513692CCF-0401498OISE-0405402CNS-0551724)
  • Office of International Science and Engineering (CCF-0541402CNS-0751152CCF-0528201OCE-0424602CNS-0514485IIS-0513692CCF-0401498OISE-0405402CNS-0551724)
  • Division of Ocean Sciences (CCF-0541402CNS-0751152CCF-0528201OCE-0424602CNS-0514485IIS-0513692CCF-0401498OISE-0405402CNS-0551724)
  • Division of Information and Intelligent Systems (CCF-0541402CNS-0751152CCF-0528201OCE-0424602CNS-0514485IIS-0513692CCF-0401498OISE-0405402CNS-0551724)

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