Characterization of serious games guided by the educational objectives
- 1 October 2014
- conference paper
- conference paper
- Published by Association for Computing Machinery (ACM) in Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality - TEEM '14
- p. 227-233
- https://doi.org/10.1145/2669711.2669904
Abstract
No abstract availableKeywords
This publication has 6 references indexed in Scilit:
- Characterizing the Serious Game and Assessing Learning GoalsSystèmes d'information & management, 2015
- Purposeful by design?Published by Association for Computing Machinery (ACM) ,2012
- Towards a Comprehensive Methodology for the Research and Evaluation of Serious GamesProcedia Computer Science, 2012
- An Approach to Evaluation Component Design in Building Serious GamePublished by Springer Science and Business Media LLC ,2009
- From visual simulation to virtual reality to gamesComputer, 2005
- L'évaluation conjuguée en paradigmesRevue française de pédagogie, 1993