The Good Behavior Game: A classroom-behavior intervention effective across cultures

Abstract
Few classroom behavioral interventions have been thoroughly studied using culturally and linguistically diverse populations, international student populations, or those from diverse socio-economic backgrounds. Yet, having such tools for school psychologists and teachers is critical for behavior management in the classroom. One important exception is the Good Behavior Game, which has been extensively studied both in the United States and international settings. Because this intervention is based on well-tested principles of behavior theory, it has proven to be a useful tool across cultural, linguistic, socio-economic traditions, with long lasting positive longitudinal behavior change. This article presents a review of the literature on the Good Behavior Game as it applies to international and diverse student populations.