Understanding and constructing shared spaces with mixed-reality boundaries
- 1 September 1998
- journal article
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Computer-Human Interaction
- Vol. 5 (3), 185-223
- https://doi.org/10.1145/292834.292836
Abstract
We propose an approach to creating shared mixed realities based on the construction of transparent boundaries between real and virtual spaces. First, we introduce a taxonomy that classifies current approaches to shared spaces according to the three dimensions of transportation, artificiality, and spatiality. Second, we discuss our experience of staging a poetry performance simultaneously within real and virtual theaters. This demonstrates the complexities involved in establishing social interaction between real and virtual spaces and motivates the development of a systematic approach to mixing realities. Third, we introduce and demonstrate the technique of mixed-reality boundaries as a way of joining real and virtual spaces together in order to address some of these problems.Keywords
This publication has 33 references indexed in Scilit:
- Experiments in inhabited TVPublished by Association for Computing Machinery (ACM) ,1998
- Talk and embodiment in collaborative virtual environmentsPublished by Association for Computing Machinery (ACM) ,1996
- MASSIVEACM Transactions on Computer-Human Interaction, 1995
- Taking stepsACM Transactions on Computer-Human Interaction, 1995
- Supporting Cooperative Work in Virtual EnvironmentsThe Computer Journal, 1994
- Back to the real worldCommunications of the ACM, 1993
- Media spacesCommunications of the ACM, 1993
- The CAVE: audio visual experience automatic virtual environmentCommunications of the ACM, 1992
- Graph drawing by force‐directed placementSoftware: Practice and Experience, 1991
- A simplest systematics for the organization of turn-taking for conversationLanguage, 1974