Deforming Geometric Models Based on a Polygonal Skeleton Mesh

Abstract
A technique is presented here for the deformation of a given geometric model (the skin) by means of a polygonized skeleton model. It is based on recognition of similarities in shape between these models by means of a method called dual-connectivity search. The technique uses these similarities to define a semantic relation between the skeleton and the skin such that a smooth deformation of the skin is generated that resembles, and is derived from, a deformat ion of the skeleton.

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