Assessment for Game-Based Learning
- 25 May 2012
- book chapter
- Published by Springer Science and Business Media LLC
Abstract
No abstract availableKeywords
This publication has 13 references indexed in Scilit:
- Intelligent Model-Based FeedbackPublished by IGI Global ,2012
- Bridging the Gap between Expert-Novice DifferencesJournal of Research on Technology in Education, 2010
- Alternative Assessment Strategies for Complex Problem Solving in Game-Based Learning EnvironmentsPublished by Springer Science and Business Media LLC ,2010
- Assessment in Simulation and GamingSimulation & Gaming, 2009
- Practical Solutions for the Diagnosis of Progressing Mental ModelsPublished by Springer Science and Business Media LLC ,2008
- The acquisition of skill and expertise in massively multiplayer online gamesEducational Technology Research and Development, 2007
- Designing Online Games Assessment asPublished by IGI Global ,2007
- Online Games for 21st Century SkillsPublished by IGI Global ,2007
- Issues in the Computer-based Assessment of Collaborative Problem SolvingAssessment in Education: Principles, Policy & Practice, 2003
- Presenting questions, processing responses, and providing feedback in CAIJournal of Instructional Development, 1985