Game research, measuring gaming preferences
- 12 May 2009
- conference paper
- conference paper
- Published by Association for Computing Machinery (ACM) in Proceedings of the 2009 Conference on Future Play on @ GDC Canada - FuturePlay '09
Abstract
The development and validation of tools and measurements for gaming experiences is an ongoing challenge for game studies researcher. This paper describes a questionnaire that collects information on fine-grained gaming preferences across genres. The data is analyzed quantitatively. Results obtained from this tool point out to what specific aspects of games are preferred.Keywords
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