Bridging the physical and digital in pervasive gaming
- 1 March 2005
- journal article
- Published by Association for Computing Machinery (ACM) in Communications of the ACM
- Vol. 48 (3), 54-57
- https://doi.org/10.1145/1047671.1047704
Abstract
A new generation of entertainment technology takes computer games to the streets---and ultimately beyond.Keywords
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