A behavior language for story-based believable agents
- 1 July 2002
- journal article
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Intelligent Systems
- Vol. 17 (4), 39-47
- https://doi.org/10.1109/mis.2002.1024751
Abstract
A behavior language is a reactive planning language, based on the Oz Project language Hap, designed specifically for authoring believable agents-characters that express rich personality, and that, in this case, play roles in an interactive story called Facade.Keywords
This publication has 1 reference indexed in Scilit:
- Increasing believability in animated pedagogical agentsPublished by Association for Computing Machinery (ACM) ,1997