Face and 2-D mesh animation in MPEG-4
- 31 January 2000
- journal article
- research article
- Published by Elsevier BV in Signal Processing: Image Communication
- Vol. 15 (4-5), 387-421
- https://doi.org/10.1016/s0923-5965(99)00055-7
Abstract
No abstract availableKeywords
This publication has 26 references indexed in Scilit:
- Hierarchical 2-D mesh representation, tracking, and compression for object-based videoIEEE Transactions on Circuits and Systems for Video Technology, 1999
- Two-dimensional mesh-based visual-object representation for interactive synthetic/natural digital videoProceedings of the IEEE, 1998
- Evaluation of mesh-based motion estimation in H.263-like codersIEEE Transactions on Circuits and Systems for Video Technology, 1998
- Closed-form connectivity-preserving solutions for motion compensation using 2-D meshesIEEE Transactions on Image Processing, 1997
- Modeling of facial expression and emotion for human communication systemDisplays, 1996
- Active mesh-a feature seeking and tracking image sequence representation schemeIEEE Transactions on Image Processing, 1994
- Simulation of Facial Muscle Actions Based on Rational Free Form DeformationsComputer Graphics Forum, 1992
- A media conversion from speech to facial image for intelligent man-machine interfaceIEEE Journal on Selected Areas in Communications, 1991
- Physically‐based facial modelling, analysis, and animationThe Journal of Visualization and Computer Animation, 1990
- A muscle model for animation three-dimensional facial expressionACM SIGGRAPH Computer Graphics, 1987