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Using heuristics to evaluate the playability of games
Home
Publications
Using heuristics to evaluate the playability of games
Using heuristics to evaluate the playability of games
HD
Heather Desurvire
Heather Desurvire
MC
Martin Caplan
Martin Caplan
JT
Jozsef A. Toth
Jozsef A. Toth
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24 April 2004
conference paper
conference paper
Published by
Association for Computing Machinery (ACM)
https://doi.org/10.1145/985921.986102
Abstract
No abstract available
Cited by 321 articles