Game theory and the flat-fading gaussian interference channel

Abstract
In this article, we described some basic concepts from noncooperative and cooperative game theory and illustrated them by three examples using the interference channel model, namely, the power allocation game for SISO IFC, the beamforming game for MISO IFC, and the transmit covariance game for MIMO IFC. In noncooperative game theory, we restricted ourselves to discuss the NE and PoA and their interpretations in the context of our application. Extensions to other noncooperative approaches include Stackelberg equilibria and the corresponding question "Who will go first?" We also correlated equilibria where a certain type of common randomness can be exploited to increase the utility region. We leave the large area of coalitional game theory open.

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