Using Games to Creatively Enhance the Counselor Education Curriculum
- 1 October 2012
- journal article
- Published by Taylor & Francis Ltd in Journal of Creativity in Mental Health
- Vol. 7 (4), 397-409
- https://doi.org/10.1080/15401383.2012.740365
Abstract
Utilizing games within the classroom may assist counselor educators with enhancing learning. Counselor educators may integrate games within the curriculum to assist students in learning and developing self-awareness and to assess knowledge and skills. This article describes the utilization of games within experiential-learning theory and presents research supporting the integration of games within the classroom. Additionally, the author outlines a process to assist counselor educators in creatively developing and modifying games. Furthermore, the author presents a sample of games developed or modified for integration within the counselor education curriculum.Keywords
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