Navigating through a virtual city: Using virtual reality technology to study human action and perception
- 31 August 1998
- journal article
- Published by Elsevier BV in Future Generation Computer Systems
- Vol. 14 (3-4), 231-242
- https://doi.org/10.1016/s0167-739x(98)00027-2
Abstract
No abstract availableKeywords
This publication has 13 references indexed in Scilit:
- Navigation and Acquisition of Spatial Knowledge in a Virtual MazeJournal of Cognitive Neuroscience, 1998
- Virtual Modeling of Urban EnvironmentsPRESENCE: Virtual and Augmented Reality, 1996
- Contrast dependence of colour and luminance motion mechanisms in human visionNature, 1994
- Sources of optical information useful for perception of speed of rectilinear self-motion.Journal of Experimental Psychology: Human Perception and Performance, 1990
- Visual Information and Skill Level in Time-To-Collision EstimationPerception, 1988
- The influence of spatial frequency and contrast on the perception of moving patternsVision Research, 1981
- Information Used in Judging Impending CollisionPerception, 1979
- The spatial frequency effect on perceived velocityVision Research, 1976
- Speed Estimation from a Moving AutomobileErgonomics, 1970
- Scaling automobile speedPerception & Psychophysics, 1969