Journal PEDAGOGIA: Jurnal Pendidikan-
PEDAGOGIA: Jurnal Pendidikan, Volume 6, pp 150-159; doi:10.21070/pedagogia.v6i2.907
Abstract:The aim of this study is to know whether applying quantum learning through Bamboomedia BMGames Apps or direct instruction using the book as a media which able to increase early reading skill. This study is under quasi experimental design that involves the first grade students of sixteen Madrasah Ibtidaiah in Kedungadem Residence. In deciding the sample the researcher used simple random sampling technique. The sample of the schools in this study were the first grade student of Madrasah Ibtidaiyah Muhammadiyah 1 Kedungadem as experimental class and the first grade of Madrasah Ibtidaiyah Muhammadiyah 27 Geger as control class. Data collection technique used were documentation and test. The result reveals that both of the group have a homogeneity variance (Fhitung = 0,0556 < 2,0879 = Ftabel) than using t test with significant level 0,05 reveals 7,0573 with t0,05;40 = 1,6838. From the t table DK = . tobs DK. Based on the data above, H0 is rejected. It can be concluded that the students taught using quantum learning collaborated with bamboomedia application have skill to read verb, and simple sentence better than the students taught using direct instruction using the book as media.
PEDAGOGIA: Jurnal Pendidikan, Volume 6, pp 160-176; doi:10.21070/pedagogia.v6i2.942
Abstract:This study aims to determine (1) the effect of parental background education on student learning outcomes, (2) the influence of the level of parental education background with student learning activities. Data collection and documents using 120 questionnaires from students and with descriptive analysis and quantitative techniques. The result of this study also is (1) there is showed significant influence between positive and high parent education background of student learning result with r value 75,5%; (2) there is influence between parent attention with educational background to student learning activity with value r 78.0%.
PEDAGOGIA: Jurnal Pendidikan, Volume 6, pp 195-211; doi:10.21070/pedagogia.v6i2.939
Abstract:The problem in this research is not all teachers make the development of silabus and plan of learning implementation independently. This study aims to improve the willingness and ability of teachers in making the development of silabus and learning implementation plan (RPP) so that the process of teaching and learning directed learning achievement increases. The data source comes from the instrument delivered to all class V teachers in the Gedangan District, especially in the developed areas II. Analisis data is done by using descriptive and qualitative analysis, then consulted with the success criteria to determine whether collaborative coaching can improve the ability and willingness of teachers in making silabus and RPP. Based on the result of observation of silabus in the first cycle in obtaining the data of the percentage increase of conformity that is on the component of the teaching material from 50% to 75%, the learning activity increased from 25% to 75%, the indicator from 25% to 75%, the assessment type from 50% to 75%. While in the second cycle of RPP preparation there is an increase in terms of determining the existing learning model has increased: from 25% to 75% increase and assessment aspect from 25% to 75% increase, Indicator increased from 25% to 75% learning increased from 50% to 75%, teaching materials from 25% to 75%. Based on the results of data analysis above drawn the conclusion that: Collaborative coaching can improve the ability of teachers in making the development of silabus and learning implementation plan.
PEDAGOGIA: Jurnal Pendidikan, Volume 6, pp 177-194; doi:10.21070/pedagogia.v6i2.940
Abstract:Each process must always include the three main activities of planning, implementation and evaluation. Similarly, what happens with teaching and learning in schools. A teacher is required to do the planning, implementation and evaluation of learning. The process of learning planning that must be done by a teacher includes the following main activities: 1) Making an annual program, 2) Making syllabus, 3) Making semester program 4) Making learning implementation plan 5) And making program of re-evaluation / evaluation. Of the five elements mentioned above, syllabus and RPP is the minimum preparation of a teacher when they want to teach. Based on the results of the analysis in the 2009/2010 academic year in SD Negeri 4 Sumberrejo, the problem of low teachers is making the planning of learning, especially the preparation of syllabus and RPP. To examine the weakness of teacher's performance in that case, research is conducted to see how far the principal supervisor's supervision step can improve teacher competence in syllabus preparation and Learning Implementation Plan.
PEDAGOGIA: Jurnal Pendidikan, Volume 6, pp 133-149; doi:10.21070/pedagogia.v6i2.845
Abstract:This study aims to (1) produce a SETS kit that is feasible to the understanding of concept and caring environmental of Elementary School (2) find out the effectiveness of the SETS kit to the understanding of concept and caring environmental. This study is a research and development refering to the opinion of Borg & Gall. The design of learning kits consists of ten steps, including (1) research and information collection; (2) planning; (3) developing preliminary form of draft product; (4) preliminary field testing; (5) main product revision; (6) main field testing; (7) operational product testing; (8) operational field testing; and (9) final product revision; (10) dissemination. Subjects were students of Elementary School 3 Kota Fajar. The results show that the learning kit is effective to understanding of concept and caring environmental of students according to the material expert and learning expert with excellent ratings category. Based on the result show that there are significant differences in understanding of concept and caring environmental of students who take the study with SETS kits with those who do not use learning kits.
PEDAGOGIA: Jurnal Pendidikan, Volume 6; doi:10.21070/pedagogia.v6i2.941
Abstract:Dalam pembelajaran matematika di sekolah dasar khususnya tentang perhitungan debit air, pada umumnya dari segi materi pendidikan sebenarnya tidak mengalami kesulitan, tetapi untuk anak-anak masih banyak yang mengalami kesulitan untuk memahami. Proses abstraksi siswa pada usia sekolah dasar masih perlu dibantu dengan media yang tepat dan sesuai. Pada umumnya buku penunjang yang digunakan oleh siswa dalam mempelajari satuan debit, hanya dengan menggunakan rumus-rumus saja untuk menyampaikan konsep secara resmi abstrak, dengan menggunakan rumus-rumus saja pada kenyataannya siswa masih mengalami banyak kesulitan, sebab sebagian besar siswa belum memahami apa debit tersebut. Sehubungan dengan hal itu peneliti mencoba untuk menggunakan media konkret untuk menyampaikan materi penghitungan debit air secara realistik serta menyenangkan untuk anak-anak. Media konkret sebagai alat bantu untuk mempermudah dalam menghitung debit air, mudah didapat disekitar lingkungan anak, misalnya botol bekas air minuman kemasan, ember, corong plastik, dan alat penghitung waktu (stopwatch). Hasil analisis data yang diperoleh dari hasil uji coba media konkret dapat disimpulkan sebelum perbaikan rata-rata, nilai adalah 59,6 dan setelah diadakan perbaikan, siklus 1 dan siklus 2 nilai rata-rata dari siklus 1 adalah 70,2 dan siklus 2 adalah 78,1. Jadi ada peningkatan 7,9. Dengan media konkret kegiatan belajar siswa lebih menyenangkan dan tampak aktif. Dengan media konkret dapat meningkatkan kemampuan menghitung debit air. Berdasarkan hasil tersebut penggunaan media konkret dapat diterapkan dan digunakan di lingkungan sekolah lain karena mudah didapat dan dipahami oleh siswa.
PEDAGOGIA: Jurnal Pendidikan, Volume 6, pp 14-25; doi:10.21070/pedagogia.v6i1.551
Abstract:One effort to increase self-esteem (self esteem) students in school is through the optimization of cooperative learning with models collaborate fun-n-pick and team game tournament. Where both models support each other, but remain separate and not become a new model. The purpose of this study was to explain whether the implementation of cooperative learning collaborative model of Fun-n-pick and team games tournament can meningkatkatkan esteem (self esteem) in Class VI SDN Putat Kidul 01 District Gondanglegi and describe the obstacles faced and the support it receives in implementing collaboration models fun-n-pick and team game tournament. Through action research by using two cycles of research and sixth grade students of Putat Kidul 01 Elementary School District Gondanglegi by the number of students 30 people as the subject. The tools used to collect data in the form of documentation and questionnaires. Sources of data obtained directly from students by actions in the classroom. The results showed that the implementation of cooperative learning collaborative model of Fun-N-Pick and team games tournament can meningkatkatkan esteem (self esteem) students in the school, and outline the obstacles in this study is found in the first cycle, but these barriers can be overcome and make an endorsement in implementing collaborative model of fun-n-pick and team game tournament.
PEDAGOGIA: Jurnal Pendidikan, Volume 6, pp 84-97; doi:10.21070/pedagogia.v6i1.598
Abstract:This study aims to assess the effect of cooperatife learning model type group investigation on introduction manajement education course to increase students’ creativity of students PGSD semester I UM Surabaya in academic year 2016/2017. This research use quantitative approach based on the test score of creativity or creative thinking ability of students. The indicators of creativity consists of fluent, flexible, and original thinking in which the score or value totaled and analyzed by using t-test two independent samples. On the validity of the test, it is obtained that the counting of ≥ r r-critical (0.334), which is item 1= 0.937 and item 2 = 0.885 then the instrument is said to be valid and can be used. In the test of reliableility, the counting of r > r critical (0.60), namely Alpha value of 0.781 means greater than 0.60. Thus the entire item instrument is reliable. The results of hypothesis testing can be seen from the data that has been analyzed by t 5.222> t-table 2.00 (α = 0.05). it can be concluded that the problability of error in this research still below 0,05. Hypothesis testingbcan be decided that with the high price of 5.564 t-test has a significant level of 0.000 which turned the position which is still far below the value of α = 0.05. Therefore, this research successfully rejects the significant level of 5%. Furthermore, it can be concluded that was proved right. Mean posttest in the experimental group was 85.63. The mean post-test control group was 75.45. It can be concluded that the creativity or creative thinking ability of students in the experimental group was higher than the control group. It is mean that model of cooperative learning type group investigation positive effect on creativity or creative thinking students’ ability.
PEDAGOGIA: Jurnal Pendidikan, Volume 6, pp 98-109; doi:10.21070/pedagogia.v6i1.617
Abstract:The purpose of education in Indonesia is to educate the life of the nation which has been presented in the preamble of the 1945 Constitution to educate the nation to achieve the goal of education, the national development in the field of education as a whole, continuous and sustainable. Development in the field of education is one effort to improve the quality of the nation. A quality nation is a nation that will advance education. In the curriculum of 2013, the learning which initially embraces the learning of subject matter becomes thematic learning. The approach used in this study is a qualitative approach, which in the qualitative approach can generate descriptive data in the form of written words or oral form of someone. Qualitative approach used in this research because in this research analyze a book. The results of the discussion in this study are: In the spiritual dimension is 45.00% in the category less feasible because many activities are less emphasis on sentences that contain spiritual elements. In this spiritual usnur free from the elements of SARA, pornography. On the social dimension is considered very high displays social aspects that reach 100% very feasible, almost every activity. In the percentage of knowledge dimensions obtained 87.5% is very feasible for use by students and the 83% skills dimension is very reasonable in terms of reasoning, problem solving.
PEDAGOGIA: Jurnal Pendidikan, Volume 6, pp 67-83; doi:10.21070/pedagogia.v6i1.606
Abstract:This case study described twelve narrative essays of Miko within aspects of language, cognitive, and affective. Miko is Gifted child With Disynchronous Development. The results indicated that the narrative essays in aspects of language, cognitive, and affective, as follows: 1) organizing content according to the narrative structure that consists of five components, namely opening, inciting moment, development stage, denouement and ending; 2) choice of words (diction) that appear in the narrative essays are general and specific words, abstract, slang, foreign, and a figure of speech metaphor; 3) the sentences that appear in the narrative essays are simple sentence, compound sentence, and complex sentence; 4) tools of cohesion grammatical in the narrative essays are reference, substitution, ellipsis, and conjunction; and 5) specific style of spelling was found consistently in the narrative essays; 6) cognitive skill of Miko in the narrative essays is inference; and 7) affective skill of Miko are openness, sympathetic, gracious, and emphathetic in the narrative essays.