The Effect of Augmented Reality Cues on Glance Behavior and Driver-Initiated Takeover on SAE Level 2 Automated-Driving
- 1 September 2021
- journal article
- research article
- Published by SAGE Publications in Proceedings of the Human Factors and Ergonomics Society Annual Meeting
- Vol. 65 (1), 1342-1346
- https://doi.org/10.1177/1071181321651004
Abstract
In the present paper, we present a user study with an advanced-driver assistance system (ADAS) using augmented reality (AR) cues to highlight pedestrians and vehicles when approaching intersections of varying complexity. Our major goal is to understand the relationship between the presence and absence of AR, driver-initiated takeover rates and glance behavior when using a SAE Level 2 autonomous vehicle. Therefore, a user-study with eight participants on a medium-fidelity driving simulator was carried out. Overall, we found that AR cues can provide promising means to increase the system transparency, drivers’ situation awareness and trust in the system. Yet, we suggest that the dynamic glance allocation of attention during partially automated vehicles is still challenging for researchers as we still have much to understand and explore when AR cues become a distractor instead of an attention guider.Keywords
This publication has 1 reference indexed in Scilit:
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