ABSYARA: Jurnal Pengabdian Pada Masyarakat

Journal Information
EISSN : 2723-6269
Published by: Universitas Hamzanwadi (10.29408)
Total articles ≅ 48

Latest articles in this journal

Fahrurrozi Fahrurrozi, Sri Supiyati, Lalu Muhammad Fauzi, Muhammad Khalqi
ABSYARA: Jurnal Pengabdian Pada Masyarakat, Volume 2, pp 274-282; https://doi.org/10.29408/ab.v2i2.4224

Since Indonesia participated in the Program for International Students Assessment (PISA) and the Trend in International Mathematics and Science Study (TIMMS) in 2000, the mathematics test results have never been satisfactory. Even until 2018, the results were still unsatisfactory. In other words, the test results are stagnant. To improve the results of these tests, the government has issued a policy of minimum competency assessment (AKM) or known as the Computer-Based National Assessment (ANBK). One of the tests in it is the provision of questions that are included in the Higher Order Thinking Skills (HOTS) category, as are usually given on the PISA and TIMMS tests. Training for teachers in HOTS-integrated learning tools is needed to prepare schools or madrasas to face HOTS-integrated learning. The service partners are all teachers at MA Assawiyah Pringgasela Timur. The community service is on 7-8 August 2021, which 17 teachers attend. The method used is lecture and demonstration. The result of community service activities is that MA Assawiyah teachers gain knowledge about the basic concepts of Higher Order Thinking Skills (HOTS), implementation of HOTS in learning planning, and measuring HOTS in students. This can be seen from the learning tools that have been compiled into the HOTS category.
Mijahamuddin Alwi, Musabihatul Kudsiah, Arif Rahman Hakim, Saprudin Jauhari, Baiq Fitri Rahmawati
ABSYARA: Jurnal Pengabdian Pada Masyarakat, Volume 2, pp 291-300; https://doi.org/10.29408/ab.v2i2.4221

Making Biopore holes is not difficult and does not require special skills but the results and benefits are much greater. Biopore functions as a water catchment and processing household waste. This method is quite effective in a densely populated environment and limited land. The purpose of this service is to provide knowledge and its application on how to process organic household waste through the Biopore system. The problems faced in Tebaban Barat village are sorting, separating, handling, and managing household waste. Handling household waste is only carried out by transporting waste from the house to the house, then throwing it into the landfills. So that the existing household waste is only wrapped in plastic and waiting for the schedule to pick up the landfills every week, this situation causes a bad smell. Implementing this activity includes field surveys, communication, collaboration, socialization, and mentoring. The survey results obtained are communicated with the village and residents. Then an agreement was made regarding the manufacture of Biopore holes. Furthermore, socialization about waste and conducting assistance activities for making Biopore holes was carried out. The results of the community assistance activities in making Biopore holes, 90% of the residents who attended were able to practice directly making Biopore holes either manually or using a drill and how to fill holes and harvest Biopore results. After the mentoring, the results of the visit carried out by the Team, 70% of the residents have implemented it in their respective homes even though it is still made manually. The activity invites interest from some people because it is seen from the usefulness of this activity. The Biopore is very suitable to be applied in that environment.
Hamzan Ahmadi, Aris Sudianto, Hadian Mandala Putra, Muhammad Iman Darmawan
ABSYARA: Jurnal Pengabdian Pada Masyarakat, Volume 2, pp 204-211; https://doi.org/10.29408/ab.v2i2.4204

An inventory system is a system that manages data on items owned by an office. A good inventory system will help a company manage data on goods owned by the company. Not only do big companies need an inventory system, but small offices also need an inventory system. Likewise, with the Health Center, managing data such as drugs, medical equipment, stationery, etc., requires a good warehouse inventory system. Therefore, this service activity aims to develop and train the Health Center Warehouse Inventory application. The partner of this activity is the Sakra Community Health Center (administrative staff). The methods used are lectures, mentoring, and direct practice using applications. The result of this activity is the production of warehouse inventory system software for the Sakra Health Center. In addition, the Sakra Health Center's administrative staff can also run the software
Shinta Puspasari
ABSYARA: Jurnal Pengabdian Pada Masyarakat, Volume 2, pp 239-245; https://doi.org/10.29408/ab.v2i2.4322

A successful exhibition cannot be separated from the proper arrangement of the exhibition space. A good exhibition space arrangement will generate interest from exhibition visitors. Moreover, what if the exhibition is a museum exhibition. The arrangement of museum exhibitions requires a more complex arrangement. South Sumatra Province held a joint exhibition which various state museums throughout South Sumatra attended. Because various museums attend it, a good exhibition space arrangement is needed to present an optimal exhibition space so that it is attractive to visitors and is not inferior to other museums in the exhibition. Therefore, this service aims to assist dr.AK.Gani Museum as a partner to organize its exhibition space to make it more optimal. The community service activities offered at this activity are assistance in designing informative brochures and showing off collections. Exhibition activities went well and safely following health protocols during the COVID-19 pandemic, attended by various students and the general public. The activity method includes focus group discussions, exhibition room design, and effective exhibition space design implementation to produce the dr.AK.Gani Museum exhibition design has been implemented at the 2020 Joint Exhibition at the South Sumatra State Museum
Aris Sudianto, Imam Fathurrahman, Hamzan Ahmadi, Mahpuz Mahpuz, Muhamad Sadali, Indra Gunawan, Baiq Andriska Candra Permana, Muhammad Wasil, Lalu Kerta Wijaya, Suhartini Suhartini, et al.
ABSYARA: Jurnal Pengabdian Pada Masyarakat, Volume 2, pp 170-177; https://doi.org/10.29408/ab.v2i2.4029

Interactive learning media is one of the tools in the learning process. With interactive learning media, it will help students understand the learning material better, especially subjects that require practice to better understand the theory being taught. Web programming subjects in vocational schools are one of the subjects that have a lot of practicums. Therefore, to support the delivery of the subject matter, good interactive learning media are needed and are following the needs of students. This PKM aims to provide training on the use of web-based interactive learning media for Geographic Information Systems (GIS) that have been developed so that students understand more about designing web-based applications. This activity was carried out at SMKN 1 Selong, with 25 participants from the Software Engineering department. The activity lasted for 4 months. The method used is lectures and direct practice on WEB-based software engineering with lecturers from the Informatics Engineering study program, Hamzanwadi University. The material presented is in the form of steps to make simple software by utilizing existing technology and seeing some examples that have been prepared previously by the resource person to be used by students. For this method use a computer with a local network. The results of the activity show that students can master basic techniques for WEB-based software and students are also able to make simple WEB-based applications by applying the concept of good system analysis.
Kholida Ismatulloh, Jamaluddin Jamaluddin, Baiq Desi Dwi Arianti, Rasyid Hardi Wirasasmita, Yosi Nur Kholisho, Muhammad Zamroni Uska, Heri Kuswanto, Ahmad Fathoni,
ABSYARA: Jurnal Pengabdian Pada Masyarakat, Volume 2, pp 301-310; https://doi.org/10.29408/ab.v2i2.4333

Literacy ability teaches students to be diligent in reading and writing. In this case, teacher creativity is needed in determining effective and efficient ways. Elementary school is the basis for learning literacy because elementary school is the beginning of a child learning to read and write. Due to the current situation of Covid-19, students have not been able to study at school effectively and regularly. The teaching-learning process is carried out online, and students are asked to understand the use of information technology such as Android cell phones. The students moved to provide teaching by increasing the literacy culture of students with the help of technology as a medium to support their learning, without having to forget the importance of reading and writing from their textbooks. The resulting activities are digital literacy activities and learning while playing, where students are tasked with connecting information to their group members. The results obtained by the students became more enthusiastic and interested in learning such as reading and writing lessons because they were presented attractively on the display of media and learning videos.
Baiq Andriska Candra Permana, Hariman Bahtiar, Aswian Editri Sutriandi, Muhammad Djamaluddin, Suhartini Suhartini
ABSYARA: Jurnal Pengabdian Pada Masyarakat, Volume 2, pp 230-238; https://doi.org/10.29408/ab.v2i2.4210

The involvement of lecturers, students, and teaching staff is an integral form of the Tri Dharma of higher education. Education has a crucial role and is the primary key to producing quality human resources. In the current practice of teaching and learning activities, many teachers have not used media or technology in teaching. Therefore, it is necessary to increase teacher competence through Community Service Activities to adapt to the industrial era 4.0, which is more likely to use technology in various fields of life, one of which is the world of education. PKM activities were carried out for six villages in Sembalun District to equalize the competence of teachers in the village so that they were equal to teachers in the city in presenting technology-based learning media. This interactive learning media creation training produced enjoyable visual and graphic-based learning to become more exciting and not dull. With the implementation of this activity, teachers have more competence in using technology and have succeeded in building their learning media. Apart from that, the creativity of the teacher increases with this activity.
Indran Gunawa, Nurhidayati Nurhidayati, Lalu Kerta Wijaya, Farid Wajdi
ABSYARA: Jurnal Pengabdian Pada Masyarakat, Volume 2, pp 195-203; https://doi.org/10.29408/ab.v2i2.4203

The Merdeka Campus Competition Program, held by the Ministry of Education, Culture, Research, and Technology, is a financing program that aims to facilitate, encourage, and accelerate the transformation of higher education institutions. Informatics Engineering Study Program, Hamzanwadi University, as one of the universities that received the grant, developed an Internet of Things-based application to monitor the progress of Covid-19 patients who are self-isolating called SMART e-MONITORING. Therefore, this activity aims to socialize the Smart e-Monitoring application at STIPARK NTB as partners. This activity was held over four months. It’s were starting from product presentations to system testing and product launching. The activity results show that the developed application can run well and display the patient's condition in real-time. The recorded data include body temperature data, oxygen levels (SPO2), and heart rate (BPM). This data is used to facilitate the handling of self-isolated patients in real-time and without direct contact with Covid-19 patients.
Intan Kurniawati Pramitaningrum, Septiani Septiani, Muhammad Rizki Kurniawan
ABSYARA: Jurnal Pengabdian Pada Masyarakat, Volume 2, pp 257-263; https://doi.org/10.29408/ab.v2i2.4228

Worms infection disease is a health problem often found in the world and Indonesia. Worms’ infection disease commonly found in Indonesia and which infected children are caused by Ascaris lumbricoides, Trichuris Trichiura, and Enterobius vermicularis. One of the children affected by worms is often playing with the ground because of the habit. Al Ikhlas School’s Polri in Jatisampurna Bekasi consists of pre-primary and elementary schools that have never received counseling about the dangers of worms’ infection. This activity aims to educate children about the dangers of worms’ infection. The method used is through filling out questionnaires, counseling, media posters, and handwashing demonstrations. The activity was attended by 21 with 81% had experienced worms’ infection disease and 19% had never have experienced worms’ disease, and 85,71 % understood about knowledge of worms’ infection disease and 14,29 did not understand. The counseling provided included egg and adult worms, the cause of worms’ disease infection, how to get infections, the danger of infection, and prevent infection.
Lalu Muhammad Fauzi, Muhammad Gazali, Husnul Mukti, Baiq Fitri Rahmawati
ABSYARA: Jurnal Pengabdian Pada Masyarakat, Volume 2, pp 185-194; https://doi.org/10.29408/ab.v2i2.4115

Teachers have a crucial role in fostering and directing students to compete in all fields. The era of globalization requires teachers to improve their pedagogical competence, especially in professional competence. Teachers are needed to be proficient in understanding the subject matter, but teachers must also be able to use and utilize technology as a medium and source of learning. It is vital to provide workshops or training to create and use interactive learning media for smooth learning during the current COVID-19 pandemic. The workshop was held for three days with details on the provision of material on the first day, the practice of making media on the second day, and evaluation of the products produced by the participants on the third day, which was held from Saturday, August 5, to Monday, August 7, 2021, at SDN 3 Sembalun Bumbung. The workshop results illustrate that participants have been able to create interactive learning media using the AutoPlay Media Studio 8.0 application.
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