Predictive Physics Simulation in Game Mechanics
- 15 October 2017
- conference paper
- conference paper
- Published by Association for Computing Machinery (ACM) in Proceedings of the Annual Symposium on Computer-Human Interaction in Play
Abstract
No abstract availableFunding Information
- Academy of Finland (299358)
This publication has 10 references indexed in Scilit:
- Research contributions in human-computer interactionInteractions, 2016
- Online control of simulated humanoids using particle belief propagationACM Transactions on Graphics, 2015
- Online motion synthesis using sequential Monte CarloACM Transactions on Graphics, 2014
- Monte MarioPublished by Association for Computing Machinery (ACM) ,2014
- Control-limited differential dynamic programmingPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2014
- Many-worlds browsing for control of multibody dynamicsPublished by Association for Computing Machinery (ACM) ,2007
- Randomly Sampling Actions In Dynamic ProgrammingPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2007
- Current Issues in Sampling-Based Motion PlanningPublished by Springer Science and Business Media LLC ,2005
- Interactive control for physically-based animationPublished by Association for Computing Machinery (ACM) ,2000
- Spacetime constraints revisitedPublished by Association for Computing Machinery (ACM) ,1993