ASE4Games 2021 Workshop Summary
- 25 April 2022
- journal article
- research article
- Published by Association for Computing Machinery (ACM) in ACM SIGSOFT Software Engineering Notes
- Vol. 47 (2), 10-11
- https://doi.org/10.1145/3520273.3520277
Abstract
The first edition of the workshop on Automated Software Engineering For Games (ASE4Games 2021) was held virtually on November 14th, 2021, co-located with the 36v IEEE/ACM International Conference on Automated Software Engineering (ASE 2021). Five papers from all over the world were submitted, two full-papers and two short-papers were accepted. The program also featured a keynote by Mathieu Nayrolles, researcher at Ubisoft, entitled Automated Software Engineering for AAA Games.This publication has 7 references indexed in Scilit:
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