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Producing pre-render/in-game shared character asset
Home
Publications
Producing pre-render/in-game shared character asset
Producing pre-render/in-game shared character asset
SH
Shinichiro Hara
Shinichiro Hara
HD
Huy Dinh
Huy Dinh
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16 December 2009
conference paper
conference paper
Published by
Association for Computing Machinery (ACM)
in
ACM SIGGRAPH ASIA 2009 Courses
p.
13
https://doi.org/10.1145/1665817.1665830
Abstract
No abstract available