The Critical Factors of Student Performance in MOOCs for Sustainable Education: A Case of Chinese Universities
Open Access
- 20 July 2021
- journal article
- research article
- Published by MDPI AG in Sustainability
- Vol. 13 (14), 8089
- https://doi.org/10.3390/su13148089
Abstract
COVID-19 has drastically changed human life, both in the current era and, no doubt, in the years to come. One of the hot topics during this period is whether and how COVID-19 will change education patterns in the next few years. This study aimed to investigate the relationship between massive open online courses (MOOCs) and students’ learning performance. To that end, this study combined the gamification concept with the modified information systems (IS) success model and the expectation–confirmation model (ECM) for building a research model. We surveyed 586 students through an online survey and tested the hypotheses. The research results indicated that MOOCs’ information quality (IQ), system quality (SQ), and service quality (SEQ) had positive influences on the confirmation, which then affected MOOCs’ usefulness, satisfaction, and gamification. Students’ continued usage intention and course performance were positively influenced by usefulness and gamification. Students’ continued usage intention of MOOCs also positively affected course performance. The relationship between gamification and satisfaction, however, was not proved. The research results also showed that gamification, which was composed of entertainment, challenge, and social interaction, played a critical role in improving students’ continued usage intention of MOOCs and their course performance.This publication has 77 references indexed in Scilit:
- Gamifying learning experiences: Practical implications and outcomesComputers & Education, 2013
- Smartphones as smart pedagogical tools: Implications for smartphones as u-learning devicesComputers in Human Behavior, 2011
- Measuring Online Learning Systems Success: Applying the Updated DeLone and McLean ModelCyberPsychology & Behavior, 2007
- Measuring e-learning systems success in an organizational context: Scale development and validationComputers in Human Behavior, 2007
- Influence of Hotel Information System Quality on System Use and User SatisfactionJournal of Quality Assurance in Hospitality & Tourism, 2006
- Common method biases in behavioral research: A critical review of the literature and recommended remedies.Journal of Applied Psychology, 2003
- Understanding Information Systems Continuance: An Expectation-Confirmation ModelMIS Quarterly, 2001
- Exploring the Factors Associated with Expert Systems SuccessMIS Quarterly, 1995
- The theory of planned behaviorOrganizational Behavior and Human Decision Processes, 1991
- Self-Reports in Organizational Research: Problems and ProspectsJournal of Management, 1986