Abstract
Technological upgrades, progressive scientific and technical developments are a direct reflection of the challenges of the 21st century, the overcoming of which implies a review of the content of education and the results obtained from it, aimed at developing a creative, self-planning, results’ predicting personalities. The acquisition of the mentioned qualities is ensured by the introduction of a chess game in the educational process, the purpose of which is not only to learn chess, but also to develop cognitive, emotional qualities at young age (Karapetyan & Misakyan, 2020), action prediction, thinking quality, decision-making quality, performing analytical actions (Kasparov, 2007).